Dungeon 7 Turn 46

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With the potatobeast gone, Lohk opens the chest it was guarding. Inside she finds some robes, which she tries on for fun after discarding her torch. She thinks she’s probably too old to really pull them off, but at least they’re comfortable.

Kamau uses his gardening glove to pick all of the carrots that Ricki points out for him. While wearing the glove, the vegetables pop clean out of the ground with barely a touch, allowing him to uproot all four carrots at once.

Ricki uses her last magic lens on one of the snapper plants. Apparently they’re called flytraps, though she’s pretty sure they eat more than just flies.

“Huh. Apparently these things are supposed to protect other plants?”

“yes they are good good boys”

“So how come they’re protecting that chest instead?”

“they used to be protecting all these chests before the other plant creatures grew suddenly”

“the things kept here were special to my mom”

“they belonged to her friends”

“Your mom? What happened to her?”

“you’re standing on one of her leaves”

“Oh, sorry.”

“its okay”

Macadamia goes looking for more chickens and roosters to kill, but he doesn’t find any.

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MONK ROBES
Armour
Atk +2 and Def +2 if not wielding a weapon or shield.
Weight 1, Cost 25

FLYTRAP
HP: 4
Atk: 3
Def: 2
Abilities: +2 Atk against undead, +2 damage from fire, immobile
A strange plant creature only found in the presence of certain other extremely rare plants. They seem to have some kind of symbiotic relationship with these other plants, protecting them if as best they can despite not being able to move. In practice, though, all they can really do is mindlessly attack anything that gets close to them.