Dungeon 17 Turn 11
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Ricki makes a quick trip back to the entrance room and drops her two new enchantment scrolls. As she arrives, she sees a grimoirm sucking the enchantment out of the shocktail javelin! It’s still got its base magic effects, but is no longer deadly! Where did this thing even come from? At least it ignores her and the stuff she’s carrying, since it has other things to distract it.
She doesn’t have time to deal with it right now though, as she’s on a strict time limit. She returns to the right.

Ricki expends her thieves’ tools to open the locked chest in the formerly-enclosed space. Inside she finds a bottle of magic glue, which could come in very handy in the future. Especially if worms keep eating all her stuff…

Mac jumps down from the upper platform and reads the red-covered books, and catches up with Ricki on the lore available at this library. He is not impressed.
Macadamia has gained the Well Read III ability.
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SCROLLBINDING GLUE
Tool
Once per dungeon can be used to apply two matching enchantment scrolls to a single weapon, or apply a matching enchantment scroll to an item that has already been enchanted, creating a more powerful enchantment.
Weight 1, Cost 70




😀 weeee’re baaaaack
ugh painful loss of deadly enchantment on cool weapon sigh
fuuck so apparently there was an unannounced turn 10 patrol >.<
At least we happened to see it before having Mac grab his stuff, he would have died with the book+worm damage
T10 shake up we did not see coming I guess…
Plan: Get Mac Back
Ricki: Go through Hole. Use wand of Healing on yourself. Point out pressure plate trap to Mac. Move left.
Mac: Avoid Pressure plate trap. Move left and smif the Armor on the shelf.
Move down after and stay at the top of the ladder.
That surprise worm may eat the ring, and has some catalog box around it’s neck. We should make killing it a priority once we’ve regrouped. We’re gonna lose enchants but maybe we’ll have some time after. Next turn Mac can grab is weapon while ricki starts to whittle him down.
We’re looking at 3 turns to kill worm (really depends on what it disenchants each turn) and Mac cannot tank both book and worm or he will die.
Next turn, given that we are not running through the worm, Mac can probably grab his spear safely as Ricki will be attacking the worm.