Dungeon 16 Turn 50
————

“where were you”
“Sorry, had to grab a couple things. We’re all here now, let’s go!”
“Here, tie this rope to Toaster. I don’t want to have to carry half the pets down this giant flower.”
“I just saw a brick fly past!”
“Do it faster, then.”
*crackle*
“The only chance is to get under the petals and hope they can shield us, at least a little.”
“Everybody get over the edge!”

“Time’s up… stop here and brace!”
“Hold on tight everyone! Watch out for stray bricks!”


“I guess the fortress didn’t cross over the dungeon border.”
“That makes sense. I doubt it ever existed in the normal world.”
“It probably demolished everything else up there, though.”
“not the flower”
“You don’t think so?”
“she’s still alive”
“If anyone would be able to tell for sure, it’s you.”
*crick crick?*
“yes the flower is a she”
“Oh, do you think you understand gender better now?”
“i do”

“Well, I’m glad she’s okay!”
“She helped us out a lot after all.”
“Now let’s keep climbing and finally get back on solid ground!”

Dungeon 16 is complete!




Ouch. That’s so harsh on so many levels 😐
Anyways, everyone, congrats on surviving another journey!
And having another cinematic exit, this time mostly as planned! 😀
I’ve had a suspicion for a while now that Botanya’s Bond dungeon will be the dungeon where her mom sprouted from.
I’m curious to see in the next few pages if I was right, since now would probably be the opportune time to reveal it given that she’s just maxed out her Bond and we’re literally right on top of where the entrance would be.
…man, if that’s the case those farmers sure are unlucky. Imagine having not one, not two, but THREE dungeons pop up in exactly the same place, pretty much all at the same time. And the third one might be full of infectious zombies, to boot!
Might explain why the soil is so rich and fertile, actually, if there’s a whole bunch of dead people right beneath the farm…