Intermission 5 Page 17

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“Well, good to have that sorted out. Now let’s get this over with.”

“I’ve been looking around, but I haven’t found anyone waiting for us. No other notes, either.”

“The only place left to check is inside the manor.”

“Then I guess we should go in!”

“But that building is probably the dungeon, right? We still don’t know anything about what’s in there.”

“Makes you think twice, doesn’t it?”

“I’m sure it’s fine. Sometimes we don’t know what we’re gonna be up against, we just have to prepare as best as we can!”

“Since we haven’t seen the person who’s supposed to be telling us what our goal is, maybe it would be best to leave someone outside in case they show up?”

“And maybe that someone should be me?”

“Nah, Paws can stay here and keep watch.”

“I think I’ve gone far enough out of my way already, thanks. Leading you across the countryside and delivering your mail isn’t exactly my job, you may recall.”

“And, speaking of my job…”

“If there’s anything you need to buy before you take on this new dungeon, I’d be happy to oblige.”

“Remember, if you’re ever not sure what you need, you can rent my lucky rabbit’s paw.”

“…Where did you get all that stuff from?”

“I brought it all here yesterday.”

Arrow – 2
Bolt – 1
Boots – 4
Bow – 10
Buckler – 8
Chain Armour – 23
Cheap Ale – 3
Copper Ring – 5
Crit Gauntlets – 6
Crit Greaves – 6
Crossbow – 25
Dagger – 3
Dagger, Throwing – 5
Grave Flower – 2
Greatsword – 12
Holy Water – 12
Iron Boots – 6
Leather Armour – 13
Longsword – 6
Magic Lens – 10
Oven Mitts – 4
Pack of Cigarettes – 6
Pick – 7
Plate Armour – 30
Potion of Greater Healing – 17
Potion of Healing – 10
Potion of Rage – 15
Potion of Shield – 15
Rabbit Paw – 10
Shield – 20
Thieves’ Tools – 5
Torch – 2
Wand of Death Touch – 35
Wand of Magic Missile – 40
Wand of Mend – 35
Wanted Poster – 10
Whip – 7
Wooden Stake – 9

In addition to sales and purchases, choose who will enter this dungeon and who will stay behind. Ricki must always enter every dungeon, and Lohk is a required party member this time as well. Either Kamau, Lara, or Macadamia must stay. Inventories can be rearranged freely before entering.

Also, Daisy must either be assigned to a party member or left outside.