Dungeon 5 Turn 40

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Ricki hands her heavy pick and shield to Lara in exchange for the lockpicks, which she uses on the double-locked chest. She manages to get one lock open without damaging/discarding her tools, but she can’t use the same set of tools twice in one turn to open the second lock. If she had two separate thieves’ tools kits, or some theoretical set of keys that could open both locks at once, she could do this in one turn. But as it stands she’ll have to open the separate lock next turn if she wants whatever’s in here. Seems like a weird technicality, but there it is.

While Macadamia uses the pick he’s carrying to smif a second ring of aggression, Lara uses her magic lens on the creature below. Seems like it’s called a salavamander, which probably means it’s tougher than a regular salamander. Still no solid clue as to why the kobolds kept it down here.

Kamau disengages from the scorpion up above, taking a hit on the way, then runs down to the rest of the group. He reclaims the ring of protection, chugs the potion of shield, gives the pocket hearth to Macadamia, then jumps down to the floor below to distract the salavamander. He runs past it to try and create an opening for everyone else to flee. Despite his massively bloated Def score, he still takes 4 damage after already getting hit by the scorpion.

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SALAVAMANDER
HP: 22
Atk: 7
Def: 3
Ability: immune to fire damage, 30% chance to attack all nearby creatures with fire damage; nearby floor deals 3 fire damage on the following turn
Drops: Magma Shield
A hideously bloated creature distantly descended from an ordinary amphibian. It appears almost unable to move, and thinks of eating above all else. In addition to whatever living creatures it can cram inside its giant mouth, the salavamander also ingests small boulders. These are melted down inside its body to become fuel for its spitting magma attack. The magma takes time to cool once expelled and still presents a passive hazard for a few seconds. Though the salavamander could only possibly have come to be within a dungeon, it seems its creation may have been directed rather than random.