Dungeon 5 Turn 27
————
Lara gives Kamau back his plate armour and takes his plain copper ring, then goes down to the rust monster room with her spider.
Kamau picks up the bucket, sets down the magic lens and fistful of raw meat he’s carrying, then puts on all his defensive equipment and runs past all the enemies on the upper level (except the rat). He takes 1 damage in the process due to the ongoing effects of the wanted poster, but inside the chest he finds two pieces of moldy cheese (payment for mercenaries?) and, finally, a ring with a blue stone, just like Macadamia asked for. He then runs back through the enemies, grabs the wanted poster so none of his friends end up on the wrong end of it, and then goes to the room on the right.
Lara watches as the bug devours the now-rusted safe, revealing a very expensive looking shield. With more than a little effort she hefts the gaudy thing and carries it out of the rust monster’s reach.
“There you go, kids! One cool ball, returned to its rightful owners!”
“Thanks, Ricki! Here, you can have this one!”
“I think I have a good idea of what to do with it. You remember to keep an eye out for dangerous sorts, now!”
“We will!”
Ricki feels a sense of fulfilment at having aided these kobolds. She could now leave the dungeon at any time with a sense of accomplishment. Or she could keep messing around, whichever.
————
BALL, CRAPPY
Treasure
Not a very good ball. Does not bounce.
Weight 1, Cost 1
RING OF PROTECTION, COPPER
Ring
Def +1.
Weight 1, Cost 20
SHIELD, GOLD HEAVY
Shield/Treasure
Def +3. 30% chance to break when attacked.
Weight 3, Cost 26
Amazing loot! I assume we wont be keeping the ring tho yes? Would it be worth it?
Lots of people think that the ringsmif is a companion we can get, just like Lara was in the chapel, so my plan is to give the ring to the ringsmif and hope it furthers our quest to unlock him.
yea, we should hand it over.
Even if the ringsmif isn’t the ally there’s still the possibility that: 1) he opens the lower levels for us or 2) can then be convinced to make new rings for us
This was a great turn! Hard to believe the ring was in the last possible place for us to check. The shield is also a great find – 26 gold can buy a lot if we can just find the inventory slots to get it out of here.
pls pls pls
Make Dog Kamau pet.
Kamau is ex guard. The dog is ex guard dog.
We found Kamau in Prison. We found dog in Cage
Dog looks maulnutrished, Kamau lacks an arm.
Kamau is nice dude, it’s a dog!!!
Next turn Ricki can do tripple move (2Mov + standard action) all the way to Dog and Kamau can move to dog and take ball from her and make friends!!!
and on more meta level. Pet to Kamau so it can be with him while he is interposing enemies.
The problem with this is that it delays turning in the ring until turn 29 and misses our chance to turn in the doll. If we have Ricki play with the dog on turn 29 she can still make it back to the entrance in time and we might get Macadamia on turn 28. Pets can be transferred between dungeons so Kamau can still get a guard dog, but I don’t think it’s easiest to do it this dungeon.
fiine
but long term doggo should go to Kamau :pout:
they are perfect!
I agree they go well together! Maybe Kamau would be happy having the guard dog with Ricki too, so she can protect Ricki when he can’t!
For number crunching reasons it’s a bad idea. 🙁
Kamau is generally going to wear plate, not the wolf hide. The dog will get bonus attack if assigned to the character with wolf hide.
Do we know from LSN how exactly the wolf hide works?
As I’m reading it, it says “Canine pets gain Atk +1.” not “Canine pet of the wearer gains Atk +1.” – while I made it more verbose, note the change in the numbers: PETS/GAIN vs PET/GAINS. We know that a person can have only one pet. Why would it say PETS?
I think it grants the bonus for all pets in the team, regardless of who is wearing it.
Well, it gave its bonus to all of the stray dogs we fought that were with the bugbear. It could also say pets because any canine pet, of which there are presumably more than one (the wolf spider?) could get the bonus, but only one at a time.
Do know yet if pet assignments are permanent? Because RickI would benefit the most from a pet in area’s where only she can enter. Therefore a pet that can follow her there should be assigned to Ricki, while one that can’t should follow Kamau.
Pet assignments are per dungeon, but once choosen, pet will not switch to another person for the remainder of that dungeon.
Lara: Go up a screen, then pick up the two slices of raw meat and a set of thieves tools. Go one screen right, drop the gold shield and the thieves tools with the other loot, and then grab the greatsword, the rage potion, your crit gauntlets, and your crit greaves.
Spider: Stop menacing the poor little mining kobold and follow Lara.
Kamau: Drop both of the moldy cheeses, then pick up the potion of shield and the dolly. Go one screen down, give Ricki the ring of protection you just found, and turn in the dolly to the poor little dolly Mommy and relieve her of her guilt. Tell her she needs to hurry home because there are more bad guys like the one that stole her dolly coming. Plus dinner is gonna get cold and your parents are gonna be mad.
Ricki: Go one screen right, then drop your shield and the wolf hide armor. Move one more screen right and get the ring from Kamau. Turn in the ring to Macadamia! Tell him that if he really wants to keep his magic rings safe from gangs, particularly crow gangs, he should join you all in helping to keep the warrens safe from the gangs (also join you all forever!). The best defense is a good offense! Also ask him if he knows/is friends with Paws and whether he’d like to help out a friend of his and the kobolds, namely Ricki!
Would really love some suggestions and input on what we should have Lara take back with her from the red base and what her and Kamau should take from the blue base.
For Red Base: right now because people wanted to try cooking the raw meat and feeding the restless little kobold I’m advocating for the raw meat. The thieves tools are just in case we unlock access to the mines and there’s something that needs to be unlocked there. Alternatively, just in case we find out a reason we need to access the locked chest in the kobold house (like they lied before and they actually can’t get into it and would like help). Right now I’m moving the gold shield to the blue base, just so it’s further from the animal gang and easier to access later (three turns of movement from the entrance for a standard character instead of 4) but we could move three other items instead. I don’t think moving the longswords is super valuable because there are already two at the blue base, but I could see an argument for moving a lens or more thieves tools.
For Blue Base: I think the greatsword and the crit gear are solid takes for Lara after dropping the shield, and exchanging the thieves tools for the rage potion lets Ricki hold the thieves tools instead. Kamau needs to grab the dolly to turn in that quest, and if anyone is going to use the shield potion it’s most likely to be him so he gets both of those. When Ricki gets there on turn 29 I’m planning on having her grab the thieves tools, the 19 gold to add to the pouch, a longsword, and the potion of healing. We could drop the pouch of gold to grab another longsword, but if we end up with Macadamia this turn we’ll probably be able to grab at least a few more items.
If we have an extra slot somewhere, best to take the encyclopedia just so it isn’t stolen somehow. Lenses as well, they might be useful during the fight.
I think this is a pretty solid plan, but I’m also gonna advocate for raw meat to possibly heal the doggo. If he goes down below with ricki and Mac, it’ll be a way to heal damage to them – which there’s a good chance of him talking it without a dedicated tank like Kamau.
Caution: You need to make Kamau go right between dropping the cheese and picking up the potion of shield and doll.
Since he has to do down thereafter (so 2 moves spent), I’m not sure if Kamau can still pass the doll to her “mom”, but you can have him try.
Kamau actually ended the turn on the screen formerly occupied by the blue gang! It isn’t shown, but that’s what the text description says and what the top comment from last turn asked him to do. So all he has to do is drop and collect items for free then move down one to get to the ringsmif. That still leaves him his action to turn in the dolly.
Thanks for clearing that up.
To be honest, I have lost track of where stuff is lying (because oftentimes our characters just go through an area quickly and we don’t get a screenshot of it) and more often than not who has which items, too (I can look up on characters page, but it isn’t always 100% correct – remember the incident with the 2 pairs of boots?). 2 updates per weekday proves just too hectic for me to follow precisely.
But you guys seem to have a great handle on things, so I’m happy to vote and sit back and watch most of the time. 😉
There’s a really helpful map that Elomir made that shows where stuff is on the discord maintained mechanics page (it’s near the end of the doc). Seriously the map is wonderful and it’s how I planned all the pickups I listed thus far. Map is up to date as of this turn! See here https://docs.google.com/document/u/0/d/1H6jWaYKYt5_5SrnDJXSkLry5x5CbretMUpqM1g8dE5g/mobilebasic
Also short:
https://bit.ly/dungeon-eyes-mechanics
https://bit.ly/dungeon-eyes-map – tracking enemies, chests, levers, …
https://bit.ly/dungeon-eyes-enemies – tracking enemy-stats which are not (yet) listed at https://dungeoneyes.com/enemies/
I thought I’d be wanting Kamau to get Shield Bash as his next skill when we got a 3 Defense Shield… I think we should wait a little longer for Shield Bash.
At least we made the Rust Monster happy. Look how cute he is! Have we feed enough stuff that he’d let us pet it?
Rusty is the best. Lets assume he is our companion and take him to the special chest upstairs. He will know how to open it.
For the sake of prooving this to be not a good idea, let’s assume this chest is made from sapient birchwood, and therefore (A) very much magical (B) very much nonmetal 🙂
We got two turns to give in the doll, and the ring make it count.
Looks like the puzzle chest is unlocked by defeating the rust monster; the chest has the color of rusted items.
(We could always try to feed him so much metal that he bursts…)
But seriously, after it “helped” us so much with the safe, and how happy and cute he is, just munching away on stuff we gave him, I don’t have the heart to even try and kill him.
I agree. I also don’t think we’d have the time really.
No reason to say this is true! It might be unlocked by simply eliminating all rusted items. As of this turn the greatsword and dagger are still up so we should know around turn 29 if the unlock is eliminating all rusty items as many people hope.
Also, please add the safe to the list. It’s now the largest piece of rusted metal here.
By the way. Let’s sum up this arc. It was somewhat hard to achieve. We made it rusty. Rusty works hard to make it gone. It contained a non-critical item, that we totally could ignore or simply not-notice (imagine: we drop the safe to the monster, and we never go there to inspect it). It all sounds so much optional and contrived 🙂 that this itself alone could make the condition for the chest. I wouldn’t even be too much surprised if the puzzle chest clicked open once Rusty finishes eating the Safe.
By the way #2. If we want to make Rusty even more happy – we now know that the lever in Blue base controlled two huge sheets of metal.. munch munch..
I’m assuming the safe is actually gone as of this turn. Everything else has been eaten in one turn (the plate armor, both daggers) and I’m guessing the fact that we still see it right now is artistic license. I could be wrong, as the safe is much larger than the other items were.
If that turns out to be the case.
Do we then give up? At this point Rusty became like a friend. Taking his life isn’t worth measly item.
We’re not killing rusty. Even if it means losing the chest. Nope.
nope-badger.gif type of ‘nope’
Aaaaw Rusty looks so happy and cuuutee 😀
OK, late for it, but: https://dungeoneyes.com/dungeon-5-turn-12/ doesn’t just have “its antennae twitching”, but it is drooling! (two blue pixels below its mouth)
Great catch!