Dungeon 18 Turn 0
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As soon as Amadeusz enters the new dungeon, he feels an oppressive weight upon himself, diminishing his abilities. He expected this to be the case, but he wasn’t expecting the effect to be this strong. It seems he’ll be relying on Ricki to help guide him… but he expected that, too.

Meanwhile, Rick is still grappling with the implications of what she’s just learned, but as soon as she sees Amadeusz walk in she shakes it off and sets it aside for later. Head in the game, Ricki!!
She can see a group of lower-case-g guards wielding imperial gear, which lines up with what Amadeusz told her outside. They look like they intend to make their way up through the dungeon as well. What she can’t see is any way to join up with Amadeusz, at least not yet. Hopefully she can find ways to help him out, since he looks like he’s struggling for some reason.
Maybe this will all make sense if Ricki sees what’s at the top of the tower…
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Dungeon 18: The Secret Mission
Goal: Reunite Ricki and Amadeusz on the top floor.
Time Limit: Reinforcements are coming on turn 10, and will make their way up through the dungeon in an attempt to clear it. They’ll probably be powerful, but maybe it’s possible to keep ahead of them.
This dungeon can be abandoned... but will Amadeusz follow?




I guess that’s an extra-strong wanted poster on the wall in front of Amadeusz, messing him up. Maybe -2 to Atk and Def, plus another -1 from the regular poster upstairs? None of this is reflected on the current party page yet.
There’s a trap in front of the cheese above Ricki, and a pressure plate on the top level in front of the ladder leading up. It looks like she can undo the wingnuts holding up the chandeliers and drop them on someone below. I don’t recognize the thing on the wall up there but it’s clearly imperial.
I’m trying to think of a good name for the extra strong wanted poster.
Needed poster?
Really wanted poster?
Desired poster?
Basic Plan:
Amad: Poke your head up and lens one of the guards before they move up. Move back down to the bottom floor after.
Ricki: Climb up the ladder and fiddle with that black switch thing. Activate or destroy it with your tools if need be. Go through the Hole after.
Reasons:
Amad has a full inventory so it’s better to use a lens then just leave it to open the chest. It looks like he may be waiting around a bit anyway to allow guards and solar to fight.
Ricki also has full inventory and can tank those rats with minimal damage (if any) so cheese not needed. That black switch thing is the biggest unknown, so lets figure that out. Since it’s not fighting she can scout as well which is always nice.
Decoy Plan:
Amad: Poke your head up and lens one of the guards before they move up. Move back down to the bottom floor after.
Ricki: Climb up the ladder. Run past the rats and drop the farthest chandelier. Wait for the guards to pass under it first. Avoid the pressure plate and go up the ladder after.
Reasons:
We are not 100% sure when the guards are moving up and we dont want Amad to stay trapped down there to the point he wastes actions. Dropping the chandelier will either Hurt the guards if they were moving up anyway, or lure the guards up early if they were not moving yet. Ricki is mostly Rat proof as that incoming damage is 11 vs her 11 def and she also has dodge.
Amad has a full inventory so it’s better to use a lens then just leave it to open the chest. It looks like he may be waiting around a bit anyway to allow guards and solar to fight.