Dungeon 13 Turn 4

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After helping Amadeusz safely cross the nearby trap, Ricki ignores the nearby wisp and unlocks the chest it guards, throwing away her thieves’ tools in the process. She finds… a pair of oven mitts. Seriously? Well, at least they’re better than the last set. And combined with her shield, she’s now extremely resistant to fire.

Lara moves to the lowest level of this room and uses her lens on the creature she finds. It notices her immediately, but she manages to narrowly avoid taking damage from its attack as she rushes past.

Amadeusz and Cordy climb up the ladder.

The two most dubiously aligned party members rush the trio of magicrows. The birds unleash a devastating salvo of spells! Amadeusz, Cordy, and the mushrooms both get hit by area holy and lightning damage, while Amadeusz gets singled out by a powerful venomous barrage! Cordy manages to avoid any damage, and Amaduesz and the mushroom each take 4. The medium mushroom manages to hold on due to the boost it got from eating pet food, while the little mush explodes. The battles in this dungeon sure are flashy!

The blue-eyed bird manages to dodge the attacks thrown at it, but all three perish in the mushroom’s poison explosion. A new little mushroom sprouts, which can again be kept by Cordy or sent to someone else.

Familiar with the magicrows, Amaduesz digs the magic stones out of their brains and tucks them all away until he needs them.

Lara descends the lowest ladder in the entrance room and finds herself in a new hallway. Nothing much to see here.

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CROWSTONE, BEAM OF LIGHT
Consumable
Deals 3 holy damage in a straight line. Provides light.
Weight 1, Cost 10

CROWSTONE, STATIC BOLT
Consumable
Deals 2 lightning damage in an area at range.
Weight 1, Cost 9

CROWSTONE, VENOMOUS BARRAGE
Consumable
Deals 8 poison damage at range.
Weight 1, Cost 11

OVEN MITTS, HEAVY DUTY
Accessory
Def +4 against fire damage.
Weight 1, Cost 9

SOLAR GUARDIAN
HP: 18
Atk: 7, or 7 holy damage at range.
Def: 4
Ability: Def +5 against holy damage, provides light
Drops: 50% Solar Armour
A powerful servant of the old God of the Sun. They guard holy sites and attack trespassers, and tend to focus those who wear stolen solar armour or who carry other relics they shouldn’t have. They aren’t particularly intelligent, but they are known to cooperate when they gather. Oddly, they seem to have no particular allegiance to the Emperor, the new God of the Sun.