Dungeon 12 Turn 0

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Ricki climbs down the rope and crosses into the dungeon. Standing on the bucket at the bottom of the rope’s length, she examines the noxious water just inches below her. Yep, that’s poisoned all right.

She thinks that even entering the water could cause harm, although obviously Lara would be highly resistant, and even some of the other party members might be able to tough it out. Still, it’s a very serious hazard not to be taken lightly, especially in theoretical situations where long stretches of water need to be crossed in one go.

Amadeusz and Cordy also cling to the rope, which serves as the only apparent exit from the dungeon. Lara stands sideways on the wall of the well, flaunting another of her clear advantages here. This might be a tough one, but Ricki’s ready to see what she can do.

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Dungeon 12: The Poisoned Well

Goal: Eliminate all sources of poison that are affecting the water.

Time Limit: Every 10 turns, some of your progress may be undone. Also, you’re going to drown in poison.

This dungeon can be abandoned.