Dungeon 5 Turn 0

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Ricki, Kamau, and Lara enter the kobold warrens, ready to face whatever dangers await them.

“Hi!”

“Hello!”

“Are you SURE we didn’t just barge into another random home?”

“Yep! I can see the whole rest of the room! Looks about the same as the last time I was in here.”

“Anyway, let’s see what we can do to help out here!”

The entrance of the dungeon appears to be little more than an ordinary apartment with a family of kobolds living in it. Since kobolds can see in the dark just fine and torches cost money, it also appears that much of this dungeon is dark. Most of the residents nearby look friendly enough and can likely be engaged in conversation. A tunnel ahead leads deeper into the dungeon.

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Dungeon 5: The Kobold Warrens

Goal: Help at least one kobold, then gather at the exit.

Secondary Goal: Don’t allow any kobolds to be killed.

Time Limit: On turns 30, 40, and 50 a gang of hoodlums will enter the dungeon and begin searching for Ricki’s party. They may be hostile to other creatures within the dungeon, and may steal loot for themselves.

This dungeon can be abandoned.