Intermission 2 Page 16
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“Psst!”
“Kamau!”
“Wake up, Kamau!”
“Ricki? What’s wrong?”
“We’re gonna sneak off and go to another dungeon! We can get a bunch more treasure and trade it for more food!”
“But we’ve gotta hurry!”
“Lohk always wakes up the minute the sun goes down, so we need to be back before then!”
“Hee… isn’t she cute when she’s asleep?”
*SNAAAAWK*
“So where exactly are we going?”
“Well, like Paws mentioned last night, there’s two local dungeons that’ve been around for a while.”
“One is in the kobold warrens. It’s just a random building that turned into a dungeon one day, but the kobolds kept living these because some of them are just like that, I guess. I’ve been in there before, but not very far. Unless things have changed a lot, the “monsters” in there would mostly be bandits trying to hide out or people who got dungeon madness. I bet the residents would appreciate it if we kicked out some of the dangerous ones.”
“Or, there’s the old chapel. It’s been a dungeon for, like, thirty years? But for whatever reason the Guard never went in there to clear it out, they just built a wall around it so the dungeon couldn’t spread. There’s apparently undead in there, and sometimes they wander out and get past the wall. The people who live nearby would be happy if we did something to help with that.”
“We already bought those flowers, which would help more in the chapel, but what do you think?”
Comment below to decide which dungeon Ricki goes to next!
Chapel…duh.
+1 Old Chapel
We need to remember to swap the grave flowers and the torch for two of the thieves’ tools at the beginning of the dungeon, since
Ricki has an open slot so she should receive her free tools at the beginning of the dungeon, too, so no problems there either
They should head to the Chapel since they set up for it.
Should leave the torch on Kamau in case they separate. Moving the flowers to Ricki until they are needed is a good move. Move both Tool sets over to Kamau to give Ricki an empty slot for looting (after the free tool set appears).
Chapel! “We already bought those flowers“
Another vote for Chapel!
I say the Warren if she is right it would help people to get used to a human being there and make more of the community be on their side and can count as one more low-level dungeon they can fight into work on their skills. Having Resident appreciation goes a long way toward not being hungry and if the Chapel is so dangerous that the guard builds a wall around it instead of trying to clear it out I don’t think they are ready for it without a least some more gear.
In addition to that: I’m never a fan of undead wandering the streets, but the prospect of people getting “dungeon madness” in a place where they live has me really intrigued and triggers even more urge to heroics… I may have issues :/
To the Chapel!
For those who are unaware: Lonestarnorth posted a series of teaser images for Dungeon Eyes characters on his Ko-Fi (linked in the header). They show Ricki’s fruit theft and immediate capture, some weird two-armed human with a giant sword getting badly hurt, a drow (white-haired red-eyed silhouette with narrow pointed ears, might be a tiefling) running out of a spooky red mouth-door, and a four-eyed kobold with a ring approaching a big square building. My decision is entirely based on attempting to recruit the drow.
With these extra details… well, I’d still go for the chapel for the drow. Without that tease then I’m not sure. It sounds more dangerous as dungeons get worse the longer they’re around, and this has been around for a long time. Undead are traditionally pretty dumb though, so if we’re careful we should be able to tackle it.
We’ll also be able to visit the other dungeon later, though maybe not immediately after this dungeon (especially if we get into trouble on the way back).
I reckon we should do the Warren first to prepare for what seems like a tough dungeon (the chapel). The fact that we have an item to help with the chapel does make it tempting, but I don’t think the item will disappear if we wait a bit. The flowers only take up one inventory space, so I don’t think we need to worry about that.
That may be a sort of a dumb question after two stages, but I’ve just trigger-happily upvoted three identical “chapel” posts, and it got me thinking.
Hey LSN, can you see who voted on what, and do you actually collect and deduplicate those? Do we/I screw up the stats by voting on copies of ideas? Or do you only take the “most voted comment” and we actually should vote on all copies as well, if we agree with them, to get a full count under each one?
Of course I understand you’re not a robot, and it’s not just numbers, and that as you read the comments, pick what’s the best for the play and what it seems the readers advise, etc, but — here we have an nice example — 4 almost identical posts – at the time of writing this have 9,10,6,3 votes. Sure, it probably doesn’t matter since “of course readers say ‘chapel'” (at this moment), but on your side, does that look like 28 (sum), or 10 (ignore copies), a x-teen (unique people voting on all)?
Just two comments: