Dungeon 8 Turn 22
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Kamau uses runs in the direction of the pack of wolves that everyone can now hear growling and snarling in the first wagon. He pushes past a group of bandits and opens the chest nearby.
“HEY! I found another box!”
“I’ve got two more over here!”
“And I got… uhh… some kind of leather belt.”
“That’s good enough! Let’s get out of here!”
Ricki and her friends rally the bandits and carry the last few unconscious merchants out of the wagons. The wolves give only a half-hearted chase, as they seem to be able to smell at least the lingering scent of food in the wagons. Nobody feels like contesting their claim at this point.
Though things got a little dicey, and although poor Molly won’t be coming home, the mission is a success. Nothing remains to be done but to arrange for payment.
Dungeon 8 is complete!
RIP Molly.
Burial for Molly!
Wolves are… taking care of that for us. 🙁
upvote this comment to convince LSN to rename mushroom #6 to “Wiretap”
That was a lottt fsster than expected
Aww man, looks like were too late on the new plan. We could’ve have looted the other chest’s content instead of spending 2 slots carrying 12g(selling crossbow). And replaced Ricki’s lockpick with a shield(can be sold to buy TWO lockpicks) from dead bandits. And picked up their dropped gold at the same time. Oh well.
Interestingly, our party(4-hp Ricki included) left by simply jumping off a roof instead of using the exit. Perhaps fall damage isn’t nearly as bad as I feared.
Everybody knows you can negate falling damage by bouncing off the head of a
goombawalking mushroomLSN confirmed on discord the other chest’s contents were…
*Drumroll*
More boxes!
So, no big deal.
lol. squared.
About fall damage:
First floor is free.
Each floor after that is 1 unblockable damage
More than 1 screen is not confirmed, but has been affirmed to be *SPLAT*
(By the way, this was all said on stream)
Well, when it is not considered as dungeon but as wagon (as it is after finishing the dungeon), then you do not jump from the 4th floor, but the wagon is maximum two stories high:
?w=1600&ssl=1Lara can lend a hand to Ricki, you can slide down the tarp, onto the head of a big mushroom,…
Don’t take anything depicted in an end of dungeon sequence as rules precedent – look at how the Tavern Basement ended. While the last turn is a real turn with actions resolved properly, the turn is depicted cinematically and may include whatever is needed to explain how everyone leaves the dungeon.
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