I think the setup you have should fare we’ll. I don’t think we’ve seen anything hit harder than an attack of 5 so far and those sunheads seem a special type of enemy.
Tough , for me at least, implies a high defense which kinda matches the theme that bugs have a hard shell as mentioned by Kamau.
What will be interesting is if it has a special effect like poison.
As a side, I’m am convinced that at least one, if not both, of the chests in this room are trapped or has a stalkroach. I think we should have Kamau open those and have Ricki scout the next room after spider goes squish
Agreed on the possibility of the spider being venomous (and/or they could be able to shoot sticky and immobilizing webs) and also that the chests may be trapped/bugged (pun intended).
Also, just as a general reminder: we never found out where the stalkroach from turn 10 went (it disappeared upwards the ladder in the chandelier room back then). It must have been able to either go past creatures that would attack us (e.g the green and gray dire rats) and/or pass through holes for “small” sized creatures (e.g go through the rat tunnel) and then found another chest to hide in. Else we should have seen it again somewhere in that area or trying to get out of there.
Using the sun armor, we risk breaking (losing) it. Using the leather armor, we risk Kamau getting hit (bitten), poisoned and worse. I want to lose neither the sun armor nor Kamau! (But it is less worse to lose the armor than to lose Kamau!)
Htm, no mention of whether this room is lit or if the bats followed Kamau. The whole point of my post sending him up to hang out above the skeletons after attacking bats was to get him far enough away that bats wouldn’t attack him this turn as he moved up. I suppose that since there’s no mention of Kamau being attacked, that suggests the bats only attack anyone spending time on the bottom floor of that room.
Movement timing with actions has always been fuzzy. It could be that the bats, once engaged with Kamau, move with him and might only attack other creatures Kamau is engaged with as they are just as close. Line of site might be a factor too since these bats were already active but did not engage the skeletons or the ghoul despite being able to.
Claudious
2 years ago
If this was any other enemy besides a spider, I would be tempted to try to push it down the shaft.
We know it can stick to ceilings so pushing it is probably no good
Well, ceiling or not, a floor’s edge is much thinner, so it would be harder to hold on, so overall idea sounds fine. However, I’m afraid that this spider’s mass is more of an obstacle. Visually comparing Kamau to the spider’s, for example, belly, feels like it maybe rather hard thing to push just by one person, not even including all the legs that will probably swing around, grab, punch, and interfere in any conceivable way.
However. “Spiders” I know come in two types. Relatively flat with medium hairy legs, and relatively tall with small head, big round belly, and long thin legs. The latter type is actually not strictly a “spider” but everyone still calls them that anyways. I think that’s them: https://en.wikipedia.org/wiki/Leiobunum_rotundum
Anyways, this spider here looks more like that, thin legs. The point is, thin-leg type of a “spider” has a VERY delicate legs. They tend to break off easily at joints when the leg is pulled/pushed against its natural movement direction. Life is hard on them, and kids here often play with them, and even if they don’t rip off their legs intentionally, it often ends up in the poor spider losing legs, and ending up barely mobile with 5 legs, or immobile with 4 or less. I also never saw them building any webs..
So.. since that legs seem thin. How about focusing on them?
Let Ricky shoot ball of light, and aim at the head and eyes, maybe the flash will blind it a while. It’s not undear, it lives in dark, it may have some effect, especially as spiders can’t close eyes – they don’t have eyelids.
And Kamau – try aiming at the legs. Each leg broken or cut off means a large problem for the enemy. Few legs down and it may even be incapable of attacking at all.
Last edited 2 years ago by que
que
2 years ago
I would like to point out that we’ve got a piece of meta- LSN on Twitter: “maybe it’s friendly”. I think it may be pun upon all the people (me including) that constantly repeat that the flyguy down below may be friendly 🙂
Kamau: Switch to solar armor and attack the spider
Ricki: Pelt the spider with bolts
Making sure the spider doesn’t have 7 atk before switching back to leather armor for one turn to test how much atk it does have.
I’m 40/60 on having Ricki melee it for the additional 1 damage. Spiders are kind of intelligent.
I think the setup you have should fare we’ll. I don’t think we’ve seen anything hit harder than an attack of 5 so far and those sunheads seem a special type of enemy.
Tough , for me at least, implies a high defense which kinda matches the theme that bugs have a hard shell as mentioned by Kamau.
What will be interesting is if it has a special effect like poison.
As a side, I’m am convinced that at least one, if not both, of the chests in this room are trapped or has a stalkroach. I think we should have Kamau open those and have Ricki scout the next room after spider goes squish
Agreed on the possibility of the spider being venomous (and/or they could be able to shoot sticky and immobilizing webs) and also that the chests may be trapped/bugged (pun intended).
Also, just as a general reminder: we never found out where the stalkroach from turn 10 went (it disappeared upwards the ladder in the chandelier room back then). It must have been able to either go past creatures that would attack us (e.g the green and gray dire rats) and/or pass through holes for “small” sized creatures (e.g go through the rat tunnel) and then found another chest to hide in. Else we should have seen it again somewhere in that area or trying to get out of there.
There was a chest in that room. It was a locked chest, but I don’t think that would stop a stalkroach.
Agreed that there’s likely to be other trapped chests, Kamau will be looting.
Bane of Arthropods enchant when
Using the sun armor, we risk breaking (losing) it. Using the leather armor, we risk Kamau getting hit (bitten), poisoned and worse. I want to lose neither the sun armor nor Kamau! (But it is less worse to lose the armor than to lose Kamau!)
Ricki should throw the dagger ranged first, let’s use the max damage early
Htm, no mention of whether this room is lit or if the bats followed Kamau. The whole point of my post sending him up to hang out above the skeletons after attacking bats was to get him far enough away that bats wouldn’t attack him this turn as he moved up. I suppose that since there’s no mention of Kamau being attacked, that suggests the bats only attack anyone spending time on the bottom floor of that room.
Movement timing with actions has always been fuzzy. It could be that the bats, once engaged with Kamau, move with him and might only attack other creatures Kamau is engaged with as they are just as close. Line of site might be a factor too since these bats were already active but did not engage the skeletons or the ghoul despite being able to.
If this was any other enemy besides a spider, I would be tempted to try to push it down the shaft.
We know it can stick to ceilings so pushing it is probably no good
Well, ceiling or not, a floor’s edge is much thinner, so it would be harder to hold on, so overall idea sounds fine. However, I’m afraid that this spider’s mass is more of an obstacle. Visually comparing Kamau to the spider’s, for example, belly, feels like it maybe rather hard thing to push just by one person, not even including all the legs that will probably swing around, grab, punch, and interfere in any conceivable way.
However. “Spiders” I know come in two types. Relatively flat with medium hairy legs, and relatively tall with small head, big round belly, and long thin legs. The latter type is actually not strictly a “spider” but everyone still calls them that anyways. I think that’s them: https://en.wikipedia.org/wiki/Leiobunum_rotundum
Anyways, this spider here looks more like that, thin legs. The point is, thin-leg type of a “spider” has a VERY delicate legs. They tend to break off easily at joints when the leg is pulled/pushed against its natural movement direction. Life is hard on them, and kids here often play with them, and even if they don’t rip off their legs intentionally, it often ends up in the poor spider losing legs, and ending up barely mobile with 5 legs, or immobile with 4 or less. I also never saw them building any webs..
So.. since that legs seem thin. How about focusing on them?
Let Ricky shoot ball of light, and aim at the head and eyes, maybe the flash will blind it a while. It’s not undear, it lives in dark, it may have some effect, especially as spiders can’t close eyes – they don’t have eyelids.
And Kamau – try aiming at the legs. Each leg broken or cut off means a large problem for the enemy. Few legs down and it may even be incapable of attacking at all.
I would like to point out that we’ve got a piece of meta- LSN on Twitter: “maybe it’s friendly”. I think it may be pun upon all the people (me including) that constantly repeat that the flyguy down below may be friendly 🙂