Dungeon 2 Turn 25

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Kamau puts the bucket on his head and interposes himself between Ricki and the drunks.

“And here I thought I’d hit rock bottom when they threw me in jail…”

One of the drunks misses his swing, but another one gets a lucky shot to balance out the damage. As Ricki runs beneath the hole in the floor above, the snale shoots a stream of acidic ale at her! It seems the damage to this room was caused when the snale attacked someone previously, and it’s still in fight mode. Fortunately, Kamau leaps in the way to protect her. He takes 3 damage.

Before leaving the room, Ricki uses the second lens she took from Kamau and identifies the bats above. Seems they aren’t much of a threat just now.

Ricki enters a previous room from a new direction, giving her access to a chest and another hole in the wall. Also a giant disgusting centipede.

She sees no sign of the wandering drunks.

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BAT
HP: 1
Atk: 1
Def: 0
Ability: +1 Def when roosting, 30% chance to avoid any attack when flying
A large species of bat that appears in dungeons. They hang from high ceilings and are usually content to ignore trespassers. If one bat in a group is attacked, all nearby bats will swarm the nearest target, even if they were attacked by someone else. Once disturbed in this way, bats fly around and attack anyone who passes by.