Dungeon 16 Turn 11
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In much the same way as they did the previous turn, Ricki, Kamau, and Ix defeat the third and final corn knight windy room. Ix picks up a helmet and wears it before the clouds rotate again. Once they do, the displaced pets are once again in range to harmlessly rejoin their owners, which they do automatically.
Meanwhile, Botanya considers the giant flower while she waits for the rest of the party to return.

“i’m sorry you and my brothers can’t rest like you deserve”
“so soon after you got to be in the sun for the first time”
“but sometimes bad things happen and we can’t stop it”
“that’s why we exist i guess”
“to make sure something is left after”
“…after everyone is gone”
“…”
“i’m sorry you’re going to get cut down”
“i hope it doesn’t hurt”
“or at least”
“i hope feeling the sun was worth it”
“oh and i’m sorry the mule keeps eating your leaves”
“i don’t even know how it’s reaching them”




big pink flower petals: hug Botanya
Plan: Move into position
Ix: Move down, Move Right and attack Corn Knight at range with Shocktail (Have Toaster Help).
Kamau: Move Down, Action Move Right
Ricki: Move down. Move Right. Use the rope to get on and off the cloud below the ladder until it disappears. Take extra care to count how many times before it happens. Have Shroom stay behind while doing so.
Botania: take another moment with your mom…
That cloud is going poof regardless so might as well learn exactly how many uses they have (currently at 4).
“At least 6”, given that there’s a 6 in this room already.
Remember that leaving a cloud also burns a use though, so the key question might be whether or not it behaves like combat – i.e. if we have 3 chars on a cloud with only 1 use left, do all 3 step off it simultaneously and then the cloud goes poof; or does the first one to leave cause the other two to fall to their death.
It is sad that Botanya muat see ser mom get axed down. There should be an option to save her.