While Kamau absorbs the increasingly mild salvo of incoming attacks, the rest of the group cooperates to defeat one of the dragon riders. Only one, already wounded, remains.
Plan: Finish rider instead of miner and Botanya open door
Kamau: Interpose
Ricki, Mac, daisy, shroom: Attack Rider in melee
Botania: Go right to open door with keys
I dont think the miner is too important, we should finish rider instead. This should be enough damage since he was hurt before so Botanya can go open door with her action.
Thank you for posting. I totally messed up the target in mine
que
24 days ago
FYI to the person who asked
“But what about door locks? That’s the gamble”
Yes, it can’t destroy walls (unless they are already weak, etc). And we don’t know if the bomb can destroy locks specifically, but we know it can destroy certain barriers. If we bomb the door and it destroys the lock, great, door is out. But if the lock survives and the bomb makes a hole in the door, that’s even better. My only worry about this plan is that the space at the door is quite tight.
Whoever lights the fuse, must get out and probably move back up the rope, meaning we need at least 2 people with at least 2 MOV each 2 (to get down and go left is 1 MOV, one person action-places the bomb, second person action-lights the fuse, get back right and up the rope is 1 MOV again).
Once they are up on the platform, we can assume they are moreless safe, even if King arrives back. Explosion should be contained to the left room, but space is tight, so I’d roll up the rope, just in case, we don’t want it to be damaged by either the blast or the King. If we want to roll up the rope – we need there a third person who can do that action – but if we word it wrong, the rope could be rolled up too soon and oops. So I’m not sure if we want to do that.
Since we’re leaving the room with the door, we won’t see the effect, and the time might be tight too. We may not be able to afford going back down and right just to ensure the effect. We’ll need another person, who will deliberately stay in that room, on the level above scorpions, so we have eyes in that room when the bomb goes off. That person can also easily travel 1 room up to the entrance so we when the King is far enough to start the plan.
But, to be honest, I like the plan with bomb and teeth and meat. We can try asking Mac if he can do such a thing, he seems the tech guy here. Or Ricky, she’s good with traps.
But we have just one bomb, and we can’t simply buy another one if something goes wrong, because we. didnt. buy. back. the. paw! :pouting:
We cant buy bombs from paws.
Also be aware that any meat King eats during any bomb-teeth explosion will probably heal him.
I make bad decisions
23 days ago
Plan: Finish miner instead of rider and Kamau open door
Daisy: Interpose
Ricki, Mac, Botanya, shroom: Attack miner from distance
Kamau: Go right to open door with brute force
REDACTED.
Kat’s plan was what I meant to post
Plan: Finish rider instead of miner and Botanya open door
Kamau: Interpose
Ricki, Mac, daisy, shroom: Attack Rider in melee
Botania: Go right to open door with keys
I dont think the miner is too important, we should finish rider instead. This should be enough damage since he was hurt before so Botanya can go open door with her action.
Thank you for posting. I totally messed up the target in mine
FYI to the person who asked
“But what about door locks? That’s the gamble”
Yes, it can’t destroy walls (unless they are already weak, etc). And we don’t know if the bomb can destroy locks specifically, but we know it can destroy certain barriers. If we bomb the door and it destroys the lock, great, door is out. But if the lock survives and the bomb makes a hole in the door, that’s even better. My only worry about this plan is that the space at the door is quite tight.
Whoever lights the fuse, must get out and probably move back up the rope, meaning we need at least 2 people with at least 2 MOV each 2 (to get down and go left is 1 MOV, one person action-places the bomb, second person action-lights the fuse, get back right and up the rope is 1 MOV again).
Once they are up on the platform, we can assume they are moreless safe, even if King arrives back. Explosion should be contained to the left room, but space is tight, so I’d roll up the rope, just in case, we don’t want it to be damaged by either the blast or the King. If we want to roll up the rope – we need there a third person who can do that action – but if we word it wrong, the rope could be rolled up too soon and oops. So I’m not sure if we want to do that.
Since we’re leaving the room with the door, we won’t see the effect, and the time might be tight too. We may not be able to afford going back down and right just to ensure the effect. We’ll need another person, who will deliberately stay in that room, on the level above scorpions, so we have eyes in that room when the bomb goes off. That person can also easily travel 1 room up to the entrance so we when the King is far enough to start the plan.
But, to be honest, I like the plan with bomb and teeth and meat. We can try asking Mac if he can do such a thing, he seems the tech guy here. Or Ricky, she’s good with traps.
But we have just one bomb, and we can’t simply buy another one if something goes wrong, because we. didnt. buy. back. the. paw! :pouting:
We cant buy bombs from paws.
Also be aware that any meat King eats during any bomb-teeth explosion will probably heal him.
Plan: Finish miner instead of rider and Kamau open door
Daisy: Interpose
Ricki, Mac, Botanya, shroom: Attack miner from distance
Kamau: Go right to open door with brute force