CHARACTERS

RICKI

Optimistic Thief

HP:

Atk: ++

Def: +++(30%)

Mov: +



Pet: Daisy

ABILITIES

Always Prepared: Starts each dungeon with one Thieves’ Tools if able to carry it.

Big Haul III: +6 Enc.

Careful Thief: 50% chance not to expend Thieves’ Tools when used.

Case : As an action can identify all items an enemy in the same room carries, even if some items are not visible. Once per dungeon can identify contents of a nearby chest without opening it.

Comforting Weight: +1 Def for each full stack of Gold Coins carried.

Dash: +1 Mov.

Dodgy III: Incoming attacks have a 30% chance to miss.

Dungeon Eyes: Can see the full room while in a dungeon, as well as party’s stats and abilities.

Grit : Once per dungeon can recover 3 HP in place of taking another action. The amount recovered increases by 1 for every two characters with full bond, even if they’re not in the dungeon. Nearby allies can use their action at the same time to recover 3 HP.

Light Armour Proficiency: +1 Def when wearing armour with a base Def bonus of +2 or less.

Lockpicking: Can expend Thieves’ Tools to open regular locks.

Small: Can be lifted by other characters and enter small openings, but can’t reach high places without help.

Spored: Counts as a mushroom.

Trap Detection II: Can spot well hidden traps and point them out to allies.

Trap Disarming: Can expend Thieves’ Tools to render traps harmless, even if they can’t normally be circumvented.

LARA NE

Ricki’s Girlfriend

HP:

Atk: ++++

Def: +

Mov:



Pet: Princess

ABILITIES

Addicted: Starts each dungeon with one Pack of Cigarettes if able to carry it.

Drider Curse: +3 HP, +1 Atk, +1 Def, +1 Mov. Can climb on walls and ceilings, and can carry one Small ally. Can no longer use abilities. Cannot use footwear.

It Can’t Get Any Worse : Once per dungeon can sacrifice 5 HP to use a ability.

Make It Count: After using a ability, gain +2 Atk for the remainder of the dungeon.

My Pretties: When an owned pet deals poison damage it deals +1 poison damage.

Night Eyes: +1 Atk in rooms with no light.

Poison Proficiency: +1 damage when dealing poison damage

Poison Resistance III: +6 Def against poison.

Skeptic: -1 Def when wielding or wearing an item associated with a god.

Spored: Counts as a mushroom.

Subdue Spider : Causes one enemy spider in the room to become a pet for the remainder of the dungeon if possible, otherwise it merely becomes docile.

Venomous Barrage : Makes a ranged attack that deals 8 poison damage.

Venomous Sting I: Makes a ranged attack that deals 2 poison damage.

Web Binding : Makes a ranged attack against one enemy that gives it -3 to Atk and Def. This penalty is reduced by 1 at the end of each turn.

Web Walls : Covers all walls of the current room with webs, allowing allies to climb them and reach any location regardless of height. Lasts for the duration of the dungeon.

BOND

AMADEUSZ

Cursed Bard

HP: +

Atk: +++

Def: +++

Mov: +



Pet: Mushroom 45

ABILITIES

Dual Wield: Can benefit from a weapon in each hand.

Hurtful Dirge : Deals 1 unblockable damage to every living enemy creature in the room.

Minimum Acceptable Level of Comfort: Gain +1 bonus HP at the start of each dungeon per primary manor room renovated.

Musical II: Can use three abilities per dungeon if holding an instrument.

Old Friends: Always carries Zing and Thrum and will not drop or trade them.

Pack Leader: Allied canines in the room have +1 Atk, while enemy canines in the room have -1 Atk.

Requiem of Resurrection : Revives a dead ally in the same room with 1 HP. Counts as three uses. Used automatically if Ricki dies, if possible.

Shapeshift I : Can transform into werewolf form and back once per dungeon each. Werewolf form has +3 Atk and +1 Def, but cannot use weapons, shields, armour, or Musical abilities. Can choose which form to take at the start of a dungeon.

Sketchy: Prevents accumulation of bond with other characters when taken to a dungeon.

Spored: Counts as a mushroom.

Tooth And Nail I: Each empty hand counts as a +1 Atk weapon while in werewolf form.

Wolf Speed: +1 Mov in werewolf form.

BOND

|

SUE

Obsessive Fan

HP:

Atk:

Def: (60%)

Mov:





Pet: Golly

ABILITIES

Atlas: +1 HP for every 3 dungeons visited (+4).

Collector: +1 Atk and Def while 10 or more Enc slots are full. Partial stacks of stackable items do not count.

Equipment Catalogue: +1 Def for every 20 weapons, armours, and shields encountered (+3).

Monsterpedia: +1 Atk for every 10 enemy creatures identified (+2).

Research I : Once per dungeon can identify a monster at range, or a monster that is already on the Enemy page.

Smallish: Can be lifted by other characters and enter small openings, and can still reach high places like a regular size character.

Spoilers I : Once per dungeon can explain how to solve a puzzle in the current room.

Useless IRL: Gain no bonus to Atk or Def from held or worn items. Still gain other benefits and abilities.

DAISY

Ex-Guard Dog

HP:

Atk:

Def:

Mov:

ABILITIES

Guard: +1 Def for owner.

Human Affinity: +1 Atk when following a human.

Smallish: Can be lifted by other characters and enter small openings, and can still reach high places like a regular size character.

Small Mount: Can carry a Small owner, using its own Mov.

Well-Trained: +1 Atk and Def.

MUSHROOM 45

Medium Mushroom

HP:

Atk:

Def:

ABILITIES

Edible: Can be sacrificed by a living owner in order to restore owner’s HP by half of remaining HP.

Death Spores: When killed by an attack, deals 1 unblockable area poison damage to all nonmushrooms. If one or more organic creatures are killed by this damage, a new Little Mushroom is created.

Fungal Family: +1 Atk and Def for owner if owner is a mushroom.

Grow: Upon surviving a dungeon, grows into a Big Mushroom.

Small: Can be lifted by other characters and enter small openings, but can’t reach high places without help.

GOLLY

Pack Mule 2

HP:

Atk:

Def:

ABILITIES

Distributed Weight: Carried items always have a weight of 1.

Handy Packs: Can trade items freely with owner, requiring no action from them.

Kick: Once per dungeon, can make an attack with +3 Atk.

Smallish: Can be lifted by other characters and enter small openings, and can still reach high places like a regular size character.

Well-Trained: +1 Atk and Def.

PRINCESS

Little Tyrant

HP:

Atk:

Def:

ABILITIES

Hungry: After helping defeat a beastly creature, permanently gain +1 Atk at the end of the dungeon, to a maximum of 5 Atk.

Small: Can be lifted by other characters and enter small openings, but can’t reach high places without help.

Tyrant Fangs: Attacks deal unblockable damage.