
Ricki finished a dungeon! She can gain one new ability from this list:
Ambush I: +1 Atk when attacking a target that hasn’t interacted with a character previously.
Backstab I: +1 Atk when attacking a target an ally is also attacking.
Crossbow Proficiency: +1 damage when wielding a crossbow or similar weapon.
Dagger Proficiency: +1 Atk when wielding a dagger or similar weapon.
Improvisation: Can use any type of dagger in place of Thieves’ Tools. Daggers always break when used this way.
Poison Use (Lara Bond): Can use venom when attacking.
Sneaky I: Once per dungeon can become undetectable by enemies until end of turn. Can’t be carrying any item of weight 3 or higher while sneaking.
Steal I: Once per dungeon in place of attacking, can try to take one item from an enemy. An item that is carried but not wielded or worn has a 100% chance to be taken successfully. An item that is held or worn has only a 50% chance to be taken successfully. Items have a -10% chance to be taken for each point of weight heavier than 1.
Trap Detection III: Can spot well hidden traps and point them out to allies. Automatically avoid poorly hidden traps.




POISON USE! We have Venom Blades, we have enough gold to buy infinite amounts of Scorpion Glands, and we have the Gargantula Gland. This also decouples Ricki from the Swiftblade & Daisy so other people can use them. Like Mac or Lohk.
Please please please…
Poison use now that we have reusable gland
Steal-1 comboes nicely with Sneaky-1, imagine if we had both, Ricky could try stealing the spider-staff from the priestess. Of course only at 50% chance. But hey, how cool is that?
But this needs 2 skills, and chance is low, unless we can upgrade them or boost with some other skills or items.
OTOH, PoisonUse + GargGland just works.
IIRC we asked about this before, and Sneaky requires an action to use. So we couldn’t do a Sneak + Steal combo in a single turn. 🙁
Crossbow proficiency I. I wanna know the exact definition of “similar weapon” and taking this perk is the only way to find out