Dungeon 15 Turn 35
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Ricki and Amadeusz descend to a new(ish) hallway and start clearing the spiderwebs there. Three of them are cut down, but the mushroom fails to destroy one and gets caught instead.

Lara quickly runs back to the previous room and retrieves Sue (leaving both their pets behind) then returns to the gargantula with a plan. Unfortunately, the giant spider is waiting for them. Lara takes 3 unblockable damage through her massive defenses, though Sue manages to resist the shockwave of the impact. Lara then sacrifices 5 HP to use her Subdue Spider ability. The gargantula’s frenzied attacks slow and finally stop.
Sue then uses the opening to explain what the creature can do.
“Umm… I’m not sure we should trust it to stay subdued.”
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GARGANTULA
HP: 44
Atk: 9
Def: 9
Ability: +3~6 poison damage, deals 3 unblockable damage if all melee damage is blocked, deals 5 damage to characters near target
Drops: Gargantula Venom Gland
The world’s largest spider, conjured by the Goddess of Spiders herself to aid her arachnomancer cult, though they are impossible to fully control. They are typically content to remain in their lairs and wait to be fed, but they can become enraged if they perceive that a place holy to the Goddess is under attack.
Plan: webs.
Ricki: point out the webs to everyone. Tell Daisy to stay and scout right. Case the priestess.
Lara: carry Sue and move left. Move down. Break a web that the pets are not attacking
Sue: switch to healing robes and mend Lara.
Wolf: destroy a web that neither Lara nor the pets are attacking
Golly, princess and cordy5: free cordy5 from web
Daisy attack the last web
This turn confirm webs have exactly 3hp and mechanics docs says debuff stays the turn they are freed so mushie+princess is only 2 dmg so wont be enough
Cant we just have daisy destroy a web and test the stay idea later?
If Daisy attacks, Ricki can’t scout so we cant do anything in the next room.
Even if one web is still standing, one person can prob clear while Lara engages whatever defenders the brazier has
what do you mean? attacking webs dont lock movement, we did the “destroy a web then scout behind” thing before
Btw, you have princess attacking 2 webs. It should be just golly breaking mushie out since mushie web has 1 hp left. Or mushie can just break itself out while the other 2 pets hit another
I’ll have to double check when we broke a web and moved. I can’t remember.
But if you’re certain then you’ll have to repost as I cannot edit until later today. Same with fixing pets
Attacking dungeon furniture does not count as combat and does not lock-in the actor in the room. Only actually fighting with enemies counts.
I have updated the post with improved pet actions
Don’t listen to Sue. You got this, Lara