Dungeon 1 Turn 26

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Enacting her plan, Ricki heads to the floor above Kamau’s cell and unlocks the door there, expending her thieves’ tools. Yes, expending ALL of them. That’s how thieves’ tools work. Are YOU a professional thief from a whimsical fantasy setting? Yeah, didn’t think so.

Ricki then strains to lift another ball and chain out of the crate and rolls it across the floor towards the floor that she noticed appears to have been chipped away at and weakened slightly. The heavy steel ball rolls closer, closer…

…then breaks through the floor, lands directly on Kamau’s ball and chain, and… shatters. While Kamau’s remains completely unaffected.

“Oh COME ON!!”

“If you’d told me what you were doing, I could’ve warned you that would happen. These things aren’t well made, but they’re enchanted to be unbreakable when locked.”

“But how are we going to get you out now?! I only had one set of lockpicks, I can’t get the chain off your ankle!”

“I can carry like two of these without a problem.”

“…Oh.”

“Did you say you used an entire SET of lockpicks on that door?”

Oh, don’t YOU start, too.

Kamau climbs up his cell door like a ladder and exits his cell.