CHARACTERS

RICKI

Optimistic Thief

HP:

Atk: ++

Def: ++++(60%)

Mov:



ABILITIES

Always Prepared: Starts each dungeon with one Thieves’ Tools if able to carry it.

Big Haul III: +6 Enc.

Careful Thief: 50% chance not to expend Thieves’ Tools when used.

Case : As an action can identify all items an enemy in the same room carries, even if some items are not visible. Once per dungeon can identify contents of a nearby chest without opening it.

Comforting Weight: +1 Def for each full stack of Gold Coins carried.

Dash: +1 Mov.

Dodgy III: Incoming attacks have a 30% chance to miss.

Dungeon Eyes: Can see the full room while in a dungeon, as well as party’s stats and abilities.

Grit : Once per dungeon can recover 3 HP in place of taking another action. The amount recovered increases by 1 for every two characters with full bond, even if they’re not in the dungeon. Nearby allies can use their action at the same time to recover 3 HP.

Light Armour Proficiency: +1 Def when wearing armour with a base Def bonus of +2 or less.

Lockpicking: Can expend Thieves’ Tools to open regular locks.

Poison Use (Lara Bond): Can use venom when attacking.

Small: Can be lifted by other characters and enter small openings, but can’t reach high places without help.

Sneaky I : Once per dungeon can become undetectable by enemies until end of turn. Can’t be carrying any item of weight 3 or higher while sneaking.

Spored: Counts as a mushroom.

Trap Detection II: Can spot well hidden traps and point them out to allies.

Trap Disarming: Can expend Thieves’ Tools to render traps harmless, even if they can’t normally be circumvented.

AMADEUSZ

Cursed Bard

+

HP: +

Atk: ++

Def: +++

Mov:



ABILITIES

Dual Wield: Can benefit from a weapon in each hand.

Gamer: +2 HP.

Hurtful Dirge : Deals 1 unblockable damage to every living enemy creature in the room.

Minimum Acceptable Level of Comfort: Gain +1 bonus HP at the start of each dungeon per primary manor room renovated.

Musical II: Can use three abilities per dungeon if holding an instrument.

Old Friends: Always carries Zing and Thrum and will not drop or trade them.

Pack Leader: Allied canines in the room have +1 Atk, while enemy canines in the room have -1 Atk.

Requiem of Resurrection : Revives a dead ally in the same room with 1 HP. Counts as three uses. Used automatically if Ricki dies, if possible.

Shapeshift I : Can transform into werewolf form and back once per dungeon each. Werewolf form has +3 Atk and +1 Def, but cannot use weapons, shields, armour, or Musical abilities. Can choose which form to take at the start of a dungeon.

Sketchy: Prevents accumulation of bond with other characters when taken to a dungeon.

Spored: Counts as a mushroom.

Studied Battle: Gain +3 Atk on first attack made.

Studied Enemies: Gain +1 Atk and Def against identified enemies.

Studied Magic: Gain +1 use of magic ability.

Tooth And Nail I: Each empty hand counts as a +1 Atk weapon while in werewolf form.

Wolf Speed: +1 Mov in werewolf form.

Wound Closure: While in werewolf form, recover 1 HP at the start of each turn if below 5 HP.

BOND

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