THE MANOR

Storage:



Labour:

Rescues:

Features:

BASEMENT APARTMENT
A living space for Macadamia, granting him HP +1.

CHILD’S BEDROOM
A living space for Ricki, granting her HP +1.

COVERED BALCONY
A living space for Lohk, granting her HP +1.

DEAD DROP
A place for the forest bandits to make deliveries to Paws. Provides a 20% discount when buying various basic items.

GROUND FLOOR APARTMENT
A living space for Kamau, granting him HP +1.

KITCHEN
A place to cook that offers +5 Storage and unlocks new upgrades.

LIBRARY
A place to gather knowledge that offers +5 Storage and unlocks new upgrades.

LIVING ROOM
A place to relax that offers +5 Storage and unlocks new upgrades.

MAMMOTH PADDOCK
A place for a baby mammoth to call home. Provides +1 Labour and a 10% discount on all above-ground non-manor renovations.

MASTER BEDROOM
A living space for Amadeusz, granting him HP +1.

PET FOOD
All pets gain 1 bonus HP at the start of every dungeon.

SENTRY POST
A small shelter where the three friendly sentries from the Abandoned Chapel can keep an eye out for the Guard. Provides +3 Labour.

TOWER
A living space for Lara, granting her HP +1.

WELL
Free, clean water. Provides +10% bonus to total Labour.

Available Renovations:

BATTLE HISTORIES
Definitely not comic books. Characters who stay home gain +3 damage on the first attack they make the next time they enter a dungeon.
Cost 20

CHICKEN COOP (constructing)…
A little house for chickens that provides +2 Labour in the form of free eggs and nuggets.
Cost 20 (reduced to 18)

CLOSET
A living space for Coccyx, granting them HP +1.
Cost 30

COMFY COUCHES
A nice place to relax during downtime gives all characters who stay home 1 bonus HP the next time they enter a dungeon.
Cost 20

FOYER (constructing)…
A place to greet guests that offers +5 Storage and unlocks new upgrades.
Cost 30

GAMING TABLE (constructing)…
A place to get better at games. Characters who stay at the manor gain the Gamer ability for the duration of the next dungeon they go to, giving them +2 HP, +1 Atk, or +1 Def at random.
Cost 20

HEARTY MEAL
A fine feast allows all party members to enter the next dungeon with 2 bonus HP. This renovation takes effect immediately upon being paid for. It can be purchased multiple times.
Cost 20

ICE BOX (constructing)…
Long term storage for food and drink. Provides +1 Labour per food-related non-manor renovation.
Cost 20

KOBOLD DEN
A traditional underground dwelling for a kobold family, rescued from the Kobold Warrens. Provides +4 Labour.
Cost 40

MAGIC TOME
A giant book on magical techniques that gives characters who stay home 1 bonus use of their spell abilities the next time they enter a dungeon.
Cost 40

MONSTER MANUALS
A new one arrives every three months. Characters who stay home get +1 Atk and Def against identified enemies in the next dungeon they enter.
Cost 30

SHACK WITH STILL (constructing)…
He’s not a drunk, he’s a devout of the God of Revelry! Provides +1 Labour and a variety of alcohol for Paws to sell.
Cost 15 (reduced to 12)

SHRINE
A place to offer thanks. Dedicated to a single god. Allows Paws to sell that god’s artifact. Can be rebuilt any number of times in order to change the god being thanked.
Available gods: Crows, Home, Revelry
Cost 10

UNDERGROUND SHELTER (constructing)…
A small living space for a single kobold with ten kobolds worth of digging power. Provides +1 Labour and a 10% discount on subterranean renovations.
Cost 25

VEGETABLE GARDEN (constructing)…
A garden that provides +2 Labour in the form of food being grown passively.
Cost 20 (reduced to 15)