Dungeon 2 Turn 2

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Kamau fills up one of his empty mugs at the tap (he has to put his torch away briefly to do this, but pouring a drink is much easier than hitting a moving target with a sword). The cheap ale that pours out has a scent that is disturbing, both in how familiar it is and how awful it must be to put this stuff in your mouth. Still, after experiencing such horror, surely any mere physical trauma would be less painful by comparison. He takes the ale with him, thinking it might come in handy.

Ricki easily hops over the broken glass, then waits for Kamau so she can point it out to him. Both then head to the next room.

The next room is lit with a torch on the wall, so Kamau switches back to his hilt. His torch will stay safely lit in his inventory until he needs it.

“Oh man, I’ve run into dogs like that on the street a bunch of times. They’re nasty when they’re in a pack.”

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CHEAP ALE
Consumable
Living creatures can drink it to gain +1 Def and a 20% chance to miss all attacks for five turns.
Weight 1, Cost 3